|Ade Foxe (dracoferus) wrote,|
@ 2013-08-31 22:09:00
Are you over 17? Yes
E-Mail: preciosa868 @ gmail
AIM/gtalk/CDJ/ misc. contact info: I'm never on AIM, but I check email regularly.
PB: Idris Elba
Character Journal: ~dracoferus
Character Name: Ade Foxe
Nickname(s): Foxe, mostly
Age and Bithday: 43, December 4 (Sagittarius 12)
Guild: Fighters Guild
Job Class: Squire (12) -> Dragoon (18) -> Dragon Rider (27) -> Bonded to dragon (32)
Weapon: A rather large and scary looking harpoon, a small dagger that he uses more for hunting purposes than fighting, heavy armor that he's collected over the years, and tons of potions for those sticky situations a fighter can find himself in.
The word most people would use to describe Ade Foxe is hardworking. He's the sort to volunteer onto missions just to give himself practice. He isn't with the Fighters Guild for the title or any sort of prestige that might come with it. He's there to work and help where he can. So he's not the type of person to sit around when there's something to do. Trouble at the docks? He's going to investigate and he'll make it known that people are welcome to join him. In spite of this, he tries very hard to not make himself known as a leader. He doesn't like the responsibility that comes with being in charge of people, especially within the last few years. Having a trainee die on him pretty much erased any ambition of rising to the top that he might have had.
Ade is also quiet and somewhat reserved. He is slow to anger, though if you really work at it you'll see in him a temper that rivals that of his dragon. He's very hardheaded and once he believes himself to be correct is unlikely to change his mind. Shy is a bad word to describe him, but people that interact with him regularly yet don't know him well think of him as such. He tends to try to keep his nose out of the business of others if he can (sometimes it's hard to do so being in the Guild). His inner stillness is an inherited trait more than it is learned; it is said that his grandfather, Ade Khaine, also once of the Fighters Guild carried himself in a similar way. Because of this, people tend to get out of his way when he's walking by. Without really meaning to, he commands respect from his peers.
But this isn't to say that Ade's a completely dry, boring person. It takes a lot for him to warm up to new people, but once you're his friend, he's very loyal and even manages to have a sense of humor. He's more sarcastic than anything else, but likes to share bad jokes he'll hear from small villages. He has two nephews that he absolutely adores and is constantly bringing them gifts and sharing stories with them. He encourages them to make fun, innocent trouble around their home, much to their parents' chagrin.
Altogether, Ade is a good man. Through years of service in the Fighters Guild, he's made a considerable amount of money and because he's not much of a big spender, he actually is far more well off than he'd imagine himself to be. He doesn't brag about it, though, and will never consider himself a noble. Born to a middle class family, he'll always see himself somewhere in the middle. And anyhow, nobles tend to be idiots or pricks and Ade doesn't want to be that sort of person. He donates to charity when he can, does some side work for free when he thinks someone will have an issue paying, and has a will in which he gives half of what he has to his sister and the rest to a few tiny villages he's enjoyed visiting.
Appearance: Ade is a tall and intimidating looking man. He doesn't smile easily, though when he does, it's said to be a handsome smile. Seen standing straight and wearing rather boring, no-frills sort of clothes, he comes off as both stern and respectable. He looks like the sort of person who should be in charge, though he doesn't especially want to be in charge of anything. Neat isn't a word to describe him, though he isn't messy, either. He's always clean, but has the look of a man who is ready for a battle or a hike at any moment. There is always, always hair on his face. Sometimes it's neater and sometimes it's a mess of stubble across his chin. There's no real correlation of facial hair to mood as there is for some men; he can be perfectly content and a scruffy mess or miserable and clean shaven or vice versa.
Ade was named after his grandfather, Ade Khaine, a no nonsense sort of man who rose through the ranks of the Fighters Guild. He was a proud, respected man who became a Knight and then settled into the class of Sentinel. He had a long and storied career and eventually retired at the age of 55 after the wear of battle grew too much for his body to continue fighting. But he didn't stop working entirely; instead moving to the edge of the city to work at a small chocobo ranch. Ade Khaine didn't ever deal with the public; he was far too gruff for that. He was, however, quite the naturalist and so spent his days tending to the animals with all the care he could muster. The time he spent at the ranch saw an improvement on the quality of chocobo lent out to riders.
Ade Foxe was born to Khaine's only daughter, Gillian and her husband, Andred Foxe. He was the first of two children. His sister, named Andrea, came along three years later. The children were raised closely together, though their personalities differed. Andrea was a mild, goodnatured child, rarely seen without a smile on her face. Ade was more serious and studious and seemed able to get himself into trouble without any effort at all.
Doted upon by his grandfather, Ade spent a lot of his childhood visiting the old man. From Khaine, Ade learned to love nature. Where most sane people feared leaving the city, Ade looked forward to the trips out with his grandfather. Riding on a chocobo, the pair would go to the less dangerous areas and explore. Khaine would teach his grandson which herbs could be eaten and how to safely drink water. As he grew, he showed the boy how to interpret tracks on the ground and sniff out trouble from the air.
It is doubtful that Ade would have joined the Fighters Guild without his grandfather's influence. But once he was old enough to know what he wanted, Ade realized there would be nothing more honorable and pleasing than to follow in the old man's footsteps. This idea wasn't exactly supported by his parents; Gillian and Andred both kept small shops in the city and wanted their son to follow in their footsteps. But Ade simply couldn't hear the protests of his parents. Too starstruck by his grandfather, his fate was sealed by the time he was old enough to string sentences together.
He wasn't always sold on the idea of being a dragoon, though. Wanting to follow in his grandfather's footsteps, Ade thought himself a knight until one day he suddenly didn't. As a boy, he'd gone through the house swinging wooden swords and wearing fake armor (all gifts from his grandfather, of course!). But it was on a day trip in an airship that Ade got his first sight of a dragon. It was love at first sight. Nose pressed against the glass, Ade stared in wonder as he saw the dragon rider show off and do a mid-air flip before thudering off into the distance. Most of the passangers in the ship shrunk back or hid, but Ade just laughed in delight. By the age of 9, he knew exactly what he was going to do with his life and it was going to involve the Fighters Guild and dragons.
At 12 years old, against the wishes of his parents, Ade signed up to be a squire. His was an unremarkable rise to prominence, helped along by the fact that he liked to keep his head down and work hard. Ade was respected for putting in the time to practice and not being a pain in the ass, which was unusual in a squire. Still, from time to time, he could be caught sneaking away to find the dragoons and the Dragon Riders, people he admired. He'd try his hardest to listen to their stories, hoping for some little details the Riders might share about their dragons, before someone would eventually throw something at him and tell him to go back to his chores. It was an glamorous life as a squire, but Ade rather liked the work, loved learning, and wanted nothing else than to bring more honor to his grandfather's name.
He became a dragoon at 18, spending an extra year as a squire because he wanted to be a bit more prepared before simply jumping into his desired job. This year was spent largely getting comfortable with a new weapon, the harpoon, which would be his chosen weapon as a dragoon. As a dragoon, he didn't exactly stand out, but he was respected by his peers for being hardworking. He put in an enormous amount of practice to perfect his skills and made it perfectly clear from the start that his goal was to join the Dragon Riders. Only a few doubted he'd be able to do it. Ade had always been known for stubbornness, after all.
At the age of 27, he was welcomed as a Rider and set off shortly after to find his ride. When he first met his dragon, Ade didn't know it would be his. He'd set off into the wild to track a younger specimen but instead stumbled upon a small family. His dragon, a deep red in color and absolutely majestic to behold, had three pups. One was blue and the other two, fresh hatchlings, were both emerald in color. Ade had his eyes set on the blue one and wondered how he might find a way to sneak the creature away, as he figured that it'd be easier to tame a creature that knew him from birth than to befriend a feral dragon. And things might have gone that way if not for the poachers.
Dragon poaching is a foolish venture and anyone with half a brain would know better than to mess with a dragon and her newborn pups. But these fools were worse than dim. Ade had camp a mile from the nest but was woken one morning while still figuring out how to steal a pup away by a mighty roar and the smell of burning. The men had somehow stolen the same pup that Ade had set his eye on and were in the process of grabbing the other two as he happened upon the scene. Ade held back, unsure of whether he wanted to jump in and help the creature or just let it handle matters. He regrets these actions now, feeling it was dishonorable to not jump in and stop the men. But at the time, he was younger and less willing to risk his neck for a wild animal.
There were five poachers in total and the got all of the pups before Ade finally jumped in. He attacked one of the men, knocking him out. For his trouble, he received a burn to his shoulder that is still visible to this day. By the end of it all, all the pups had been killed and the big red dragon who'd managed to kill the other four poachers spit fire into the air in a wild fury. Ade watched from a safe distance and waited, feeling guilty for not stepping in to stop the death of such rare and beautiful creatures.
Two days later, the red dragon's fury had turned cool and Ade found her once again at her nest. She was curled into a ball and wouldn't move, not even when (extremely cautiously) approached. She fixed one great orange eye on Ade and then turned away, seeming to have lost her will to fight. Ade sat with her for a time and realized eventually that she seemed to be starving herself. Unable to watch her waste away, Ade began to bring her water and food. It was with great reluctance that she ate and drank, but it was with Ade's help that he brought her back around.
It took Ade months to gain her trust to the point that she'd stop staring at him like prey every time he was around. It was a bit over a year before she'd quit snapping when he took one step too close. He traveled regularly between the Fighters Guild and the wild to make visits to her. Ade realized after his third visit that she seemed to stay more or less close to where the nest had once been, which made it easy enough for him to find her on recurring visits. It was a triumph when, nearly two and a half years since they'd first met, he was finally able to get on her back. Of course, she bucked him off seconds after he'd hopped on and broke one of his ribs in the process. But progress was progress and Ade knew then that it was only a matter of time before he'd be soaring with her in the sky.
It was five years after they'd first met, when he was 32, that a bonding ceremony occurred, though it was less a ceremony and more a mage being a pal and magick-ing an item for them on the outskirts of town. The amulet, a round red jewel on a leather cord, is always on him, though it'll change position depending on his mood. He's not a fan of jewelry, really, so he'll hang it from his neck or wrap it around his wrist or ankle whenever he's tired of feeling it in any one particular spot.
Within a few years, Ade was mentoring squires and young dragoons. He would spend anywhere from a few months to a full year giving them guidance and imparting wisdom. It was something he was well known for among the Fighters Guild; he just had a gift of teaching. He was 38 when he took on Sirina Roberts, a young dragoon thirsty for praise. Ade took to her rather quickly, liking her spunk and admiring how sharp she was. After just a few months together, Ade took her out on a camping trip. It was meant to bring them back to nature, to give her practice fighting monsters, and to let Ade charge away from the city. He took his dragon as a precaution, though he didn't expect much trouble. The area they'd gone to wasn't the most monster ridden. And though there was a vague possibility of dragons, Ade knew how to avoid them.
Over the light of a campfire, Ade shared the story of how he won over his dragon's trust. It would be a move he'd deeply regret later on. The next morning, Ade woke feeling a bit groggy and uncomfortable. Sirina was gone, but he didn't notice right away. Nor did he worry. The girl was smart and capable. It wasn't until an hour later when he heard the scream and smelled burning in the distance that he became alarmed. He and his dragon, at this point, moved almost as one and so she was jumping into the air as he was getting onto her back. They found Sirina a few miles away, cowering from an angry dragon. There was a very brief fight, but Ade's dragon was bigger and threw a nasty ball of fire to scare the other creature off. Ade hit the ground before the other dragon was completely out of sight, eyes wide at the sight of Sirina. The girl was very badly burned; parts of her flesh were charred and her face was partly unrecognizable. Panicked, Ade scooped her into his arms and was back on his dragon in a matter of moments. They were off to the nearest church, one that was in the center of a small town, Ade telling his dragon to hurry. The people of the small village screamed and cowered before the sight of a dragon swooping into their town. But if Ade noticed this, he didn't let it show. He was running to the church, screaming for a healer.
Sirina was dead within the hour and Ade, eyes wide in disbelief, didn't quite understand at first. When the priest got close enough and laid a hand on Ade's shoulder, something snapped. He shouted and spit and kicked and cursed, causing his dragon to screech and smash the front door. It took a few men to restrain Ade and when he was finally calmed, he apologized for the scene. He asked for Sirina's body and promised to pay for the damages done by his dragon and was off.
For a brief period of time, it was quite the scandal. It was rare for trainees to die in such a way and an investigation was launched to make sure no foul play was involved. Ade was ultimately cleared of any crimes. But he'd always had most of the Guild to back him up. After all, Ade had a good reputation and was more or less well liked among his people.
After the funeral, Ade threw himself into training and declined further mentoring. It was for the best, he told the council members of the time, as he blamed himself for the girl's death, feeling she'd taken his story as some sort of challenge. The tragedy didn't change Ade much, though it made him grow a bit quieter than he'd been before. He refused to take time away, deciding the best thing to do would be trying to maintain a semblance of normalcy. And, eventually, things got back enough to normal that he could almost forget the feel of the dead girl in his arms.
Nearly six months ago, Ade saw the passing of his mother. It didn't come as a surprise, but it was a blow. Three months after, he decided to take a much needed sabbatical. He's been away with his dragon, traveling and reconnecting with nature. In spite of himself, he misses the city.
- Ade's greatest weakness is magic. He's never applied himself in that direction, not for lack of intelligence but simply from lack of interest. He's a fighter and sitting in the middle of a library memorizing whatever it is you memorize to perform magic never seemed appetizing to him. He's got a healthy respect for people who have dedicate their lives to magic, but would rather not waste his time on that stuff.
- As an extension of that, Ade isn't especially knowledgeable outside of the Fighters Guild. He doesn't know how the other guilds run and isn't interested in finding out. As a fighter, he is excellent. He knows just about everything one needs to know about being a dragoon. Ask him the difference between a red and blue mage, though, and he'll just kind of shrug and say, "They do a bunch of things, don't they?"
- Being physically strong, Ade isn't the best strategist in battle. His typical plan in a fight is to keep hitting until the enemy is knocked out. Standing over 6'1 and almost all muscle, this normally is enough of a plan. Sometimes, though, it isn't. He's not so proud that he's above letting other people figure out the bigger picture and likes being pointed in a direction and told, simply, to fight.
- Speed is also a weak point for Ade. He's just a bit too large to be light on his feet. And it doesn't help that he'll wear armor that's on the heavier side. He's not the guy you'd go to on a team for defense.
- Ade has a very clear idea of what's right and wrong when it comes to being a Dragon Rider. His views on this are pretty black and white and once you're in the wrong in his book, you pretty much stay there. While he likes most of others who ride dragons, he does think that they're doing it wrong because they don't have what he thinks is the proper amount of respect for their dragons.
- While Ade loves his family, he's not very close to them. He's in a bit of a long distance relationship with them, honestly. He'll come for holidays and birthdays but isn't around much otherwise. He will show up if someone needs help, but that's not especially common.
- He's not an overly emotional man and keeps his thoughts to himself. Quite and contemplative, it's hard for people to get close. It's rarely anything personal. He's just naturally reserved.
- Ade's an offense guy. He's been training with the Guild for approximately three decades now and it shows. Physically, he's very strong, especially his arms. He's been tossing a heavy, metal harpoon around for the better part of a decade and was swinging swords before that, so he has absolutely no problem tossing things and can lift well over his own weight. It doesn't hurt him that he's naturally tall and muscled. He's also durable. Ade wears heavy armor that covers his important parts up. Beyond that, at the age of 43, he's just past his prime (he'd probably say he's not quite passed it) and he's still in very good physical health and keeps his body strong with regular training and good eating. He's also seen enough of battle that he's no stranger to pain. It won't completely bowl him over to be burnt or broken because it certainly won't be the first fracture or cut or burn, etc. As far as his endurance is concerned, when he finds physical weakness in himself, he'll do his absolute best to train it out, even if that means taking regular beatings to get his stamina up.
- Taking heavily after his grandfather, Ade knows nature. He's really good with a chocobo, which comes as a surprise to most. He can track and survive in the wild where most wouldn't and has made it a point to go to the more wild and dangerous parts of the world in order to learn how to get through.
- Ade is an excellent teacher. He's good at observing a person and knowing what they need in order to learn and has the patience to see them improve their own skills.
- It's a fairly rare thing, but Ade is really good with his harpoon. It's a weapon that's not terribly common among the Guild, it's looked at as antiquated. Because he's used it for so long, his arms are really strong.
- The bond with his dragon is quite possibly his greatest strength. They have between them an unspoken language. Because he obtained her when she was older, he also has the benefit of her knowledge - not due to any weird psychic connection, but just because they're both intelligent and know each other so well. In his younger years, when confronted with a tough battle, Ade has called her to him for aid. She, able to tell that he couldn't stand a chance against something as both cuddly looking and deadly as a Tonberry and simply snatched him by the scruff of his shirt and flew off. In hindsight, Ade is extremely grateful for these sort of interventions. Younger, he was a bit more impetuous and though he knows better now, he didn't exactly know better back then.
Plot ideas: I would very much like a squire or trainee of some sort forced upon him by the Riskbreaker or the FG council. At the start of his recent sabbatical, Ade didn't so much ask to leave as he let everyone know that he was leaving and wasn't entirely sure when he'd be back. I can see a new trainee being punishment or, at the very least, upper management telling him that he still has to adhere by the rules from time to time. Ade would be angry and unpleasant to train under, as he really doesn't enjoy being told that he absolutely must do one thing or another. And he swore to himself that he's never train again. I'd also like him to try to learn a spot of magic. With a ward under his care, he'd definitely want to know how to cast Cure. Just in case. And he'd be pretty terrible at it. I want him bonding with the other Riders, of course, and maybe some prickliness with one or two because frienemies are fun!
Writing Samples: There was something to be said about sleeping under a blanket of stars. Foxe was glad to be traveling at the end of summer. The night was cool, but not cold and the humidity had ended earlier after a brief rain. The smell of moisture was still thick in the air and Foxe gave it a small sniff before smiling. It faded somewhat when there was a trashing of a tail behind him.
"Give us a bit of fire, won't you?" He asked of the dragon that was sitting primly just a few feet away and watching him closely. She only snorted in response. Foxe cocked his head at her. "If you're still sore about me kicking you in my sleep last night, I'm sorry. I would also remind you that you nearly smothered me to death last week." He held up his hands in a show of defeat and felt, not for the first time, that he'd unknowingly entered into a marriage instead of a partnership with his dragon. "I need it to eat and everything's still wet. Please. Be a pal."
The dragon shut her orange eyes and spit out a small ball of fire onto some leaves. They sizzled as the moisture collected on them evaporated and slowly, with some coaxing, Foxe got a fire going. "Thank you," he said, giving the dragon his back so she wouldn't see the roll of his eyes. "I'll be back." With the fire growing in the center of a circle of stones, Foxe reached for his harpoon and took off into the brush. "Temperamental beast," he muttered quietly under his breath once she was out of ear shot.
The hunt for dinner was an uneventful one. Foxe could hear the rustle of leaves and knew he was onto dinner when he saw the flash of wolf's fur. It took one solid toss of his harpoon and the beast was staggering. With a small blade he carried with him, he slit its throat, rested a hand on its head in thanks, and brought it back to the camp. Skinning an animal was something Foxe had known how to do since before even entering the Fighters Guild and so he made quick work of the body. He took only a leg for himself, hanging it over the fire to let it roast, and tossed the rest to his ride.
Staring into the flames, Foxe thought it'd be good to get back to Emillion. He was certain that his dragon was getting tired of his presence and he couldn't entirely blame her. Three months of bonding was a bit too much time with anyone, really, to say nothing of spending it a moody dragon. So Foxe ate and then he found his spot beside his companion and stared up at the stars. He hummed quietly until she relaxed beside him and without quite meaning to, drifted off into sleep.
Morning came quickly. Foxe felt he'd only shut his eyes a moment before there was sunlight streaming on his face. Squinting up at the sky this seemed as good a day as any to end his sabbatical and so he packed his belongings, coaxed the dragon into allowing him onto her back, and took off toward the city.
"Right then," he said, patting her snout once they were at the edge of the city. "Time to go home." With a flap of her wings, the dragon was gone, off to take a break from her human.
An hour of traveling to the center of the city and Foxe was rapping at his sister's door, expecting a surprised hug from the woman and getting his nephews instead, each who grabbed tightly to his forearms and asked him to lift them higher.
What skills and abilities do expect this character to have?:
- Cover: allows a character to take physical damage in the place of an ally
- Jump: Leap into air and bring weapon down on enemies
- High Jump: Leap even higher into the air and bring weapon down on enemies for greater damage
- Angon: allows the use of throwing spears called Angon
- Armor Break: Lower enemy defense
- Like the other Dragon Riders, Ade can call upon his dragon in battle or fly her into battle. She has physical attacks and a fire attack that is not used within the city at all (unless it's an absolute emergency) and is used very carefully outside of the city for the amount of damage it can cause to surroundings.
Are you comfortable with the possibility of this character being killed? Not atm, but ask me if you have a really good idea?
- A naturalist at heart, Ade doesn't believe in the Church of Faram. To him, there's something far more sacred in the wild than in a building full of people in stupid costumes. He's not fool enough to say this aloud.
- He has never given his dragon a name and, in fact, doesn't even like thinking of his dragon as being his. It seems disrespectful to him. Though he doesn't pass too much judgement on his peers, he doesn't like that they name their dragons or treat them more or less like pets.
- Ade doesn't take sick days. But everyone once in a while he'll take a sabbatical and visit far off villages and sleep in the middle of the woods by his dragon's side.
- There is a rather ugly looking patch of skin on Ade's right shoulder. This is where his dragon burned him when they first met. The skin is a weird color and looks tight. It doesn't hurt, nor does it disable him in anyway. Thankfully, Ade was fast and didn't get burned too deeply.
- Ade wants to die by fire. When his time comes, he wishes for his body to be burned by his dragon. If he ever found himself weak and incapacitated, he'd want to be burned alive. This is yet another idea he doesn't share, as he realizes it's morbid and creepifying.
- Ade has two nephews and encourages them to fly airships, though not necessarily for a guild. Their mother, (his sister) frowns upon this line of thinking, but has the feeling that she's not going to be listened to. Her sons think the world of Ade.
- He has every intention of sticking with the Guild until the age of 56 in order to beat his grandfather's record. Will be very cross if he's unable to and likely won't be pushed into retirement easily.
- Ask anyone who really knows him and they'll tell you that the one true love of his life is with his dragon. They seem to understand one another in a way Ade simply doesn't understand anyone else.
- He's avoided romance for most of his life, feeling it unfair to put himself in danger on the regular and keep a home. This hasn't stopped him from a few lovely and brief affairs. His sister is convinced he's simply not yet met the right woman and tries to set him up from time to time, jokingly telling him that she'd rather not have to be the one to watch after him in old age.